CASE STUDY: Immersive Storylab Augmented Reality and Mixed Reality Storytelling Sizzler: Peter Woodbridge

Immersive Storylab Augmented Reality and Mixed Reality Storytelling Sizzler from Peter Woodbridge

This includes projects using the latest mobile AR tech (ARKit, ARCore) and Mixed Reality headsets (Hololens) to bring history and heritage to life, to make invisible worlds visible and creating shared storyworld experiences that enchant everyday places and activities.

Augmented Reality and Mixed Reality has enormous potential to amplify our reality and make life that little bit more exciting. When anything or anywhere can be mediated, life is about to get very interesting indeed, new mediums and spaces for entertainment will be born, as well as new challenges and social implications…

Find out about some of the Immersive StoryLab’s practice-based Digital Placemaking R&D projects here…..

Immersive Storylab – Augmented Reality Storytelling Research

Peter Woodbridge is a digital experience designer and academic working on consultancy, research, teaching and practice in digital experience design, creative technology, installations, mixed reality and augmented reality. See his own description of his work and practice below:

“I am part of an R&D agency called the Immersive Storylab who are involved in projects looking at the way that immersive technology can positively transform public space. We are currently working on a number of Digital Placemaking R&D projects, experiments and consultancies across cultural heritage, transport, health and smart cities– thinking about the future of physical/digital hybrid place.

“I also run the Immersive Liverpool network, which has done work around the future of audience experiences, healthcare, games and storytelling, connecting businesses to 21st century challenges and opportunities.

“I currently work as a Senior Lecturer at Liverpool Screen School. From 2015-2018, I was Senior Lecturer in the media department at Manchester School of Art where I led the curriculum development for a new International Screen School, working across digital, creative and technology related course areas including games, UX design, filmmaking, animation, immersive media and digital arts”.

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